Games
Projects
The following projects represent a range of development disciplines, including narrative design, gameplay programming, user experience design, and project management. Each project page provides an overview of the design goals, development process, and my contributions throughout production.
Reel Feelings!
Reel Feelings! is a narrative-driven visual novel focused on character relationships, player choice, and branching storytelling. Players navigate a series of conversations and decisions that shape both interpersonal dynamics and narrative outcomes.
The project was developed with a focus on meaningful player agency, character development, and replayability through multiple narrative paths.
Professional Focus
- Narrative Design
- Character Writing
- Branching Dialogue Systems
- Player Choice Design
- Narrative Implementation
Koa: The Lost Realms
Koa: The Lost Realms is a puzzle-based adventure platformer which follows our main protagonist on a journey of adventure through many differing biomes.
Development focused on creating engaging exploration mechanics while maintaining a strong connection between gameplay progression and narrative context.
Professional Focus
- Game Production
- Project Management
- Art Asset Pipeline
- Worldbuilding
- Environmental Storytelling
Shrimpyscroller
Shrimpyscroller is a 2D side-scrolling shoot 'em up in which players take control of a rebellious prawn taking on an oppressive government.
Development involved iterative testing and refinement to improve game feel and player experience.
Professional Focus
- Gameplay Programming
- Level Design
- Iterative Design
- User Experience
- Playtesting
Some Postman
Some Postman is a text-based stealth game developed in Twine in which players take on the role of a postman secretly stealing and reading love letters.
Development emphasized clarity of interaction, narrative pacing, and player engagement.
Professional Focus
- Narrative Design
- Interactive Storytelling
- Writing
- User Experience Design
- Gameplay Implementation